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February 2008

February 22, 2008

Ask the readers: If you could drop 100M users onto any site, what would you build?

A great hypothetical question...
My cofounder Matt Rubens recently posed a great question to me over dinner:

Let's say you had unlimited access to internet traffic, and could literally dump 100 million unique visitors in a single shot onto a site - what would you build?

I honestly don't know the answer to this question, but here are a couple considerations:

  • Any vertical site, be it pets or cars or even gaming, would ultimately lead to a huge % of the 100 million immediately bouncing and being lost - this might be OK, if the category is high value enough?
  • Conversely, communication is probably the most horizontal application you could do, but it's low monetization and not clear that you can go build in more depth after people think of you as a communication site

What do you guys think?
I would love any ideas or insights you guys have on this question!

Please comment to this post or send me an email at voodoo [at] gmail.

Reader question: Why answer questions?

Q: why do you want to answer my questions?
Posted by elty

A: There are probably 3 main drivers:

First, I like being helpful - I know there are problems that folks are facing which, if they had a short conversation, could help them skip months of turmoil. For some very specific topics, like building an ad network, or being an Entrepreneur-in-Residence, I can help with that. And I enjoy it!

Second, writing this blog is very much about honing my own thinking. So when folks ask questions that are challenging or expansive, it gives me an excuse to exercise my brain to come up with a reasonable response.

Third, when I get specific questions from people, it removes the abstraction of publishing to 2500 subscribers where I see the number, but don't know anyone's names or have any additional profile information. 

Reader question: About college...

Q: What do you wish someone had told you about college before you went?
Posted by butwait

A: A lot of super smart people I went to college with had a very good idea of what they wanted to do right away, started working towards it, and are still on that path 10 years later. (Most of my Early Entrance Program classmates are now in med school, grad school, etc.)

... but not me :)

Instead, it took a while for me to learn that it was okay to go off the beaten path, and that I should go chase whatever I'm passionate about. However, even in Seattle, there aren't many role models who can teach you the right way to manage that process. I would ultimately receive a lot of help from two Bills - Bill Ericson and Bill Gossman - who did teach me a lot about this.

In short, I wish that I would have had a more "strategic" view of how college fit into my life, as a tool rathe than as a monolithic step that I had to get past to get anything done.

(That said, stay in school kids!) 

Reader Question: Are there new opportunities in social networking?

Q: Andrew, Been reading your blogs ever since Scoble made the introductions :) My question: do you think, its possible for a generic social network to launch and make it big today? If yes, How?
Posted by Ravi

A: First, let's talk definitions
I get variations of this question a lot, both online and offline. And everytime I'm asked, I tend to ask several followup questions, like:

  • What do you mean by "social network"?
  • What do you mean by "make it big?"

Let's talk about the first issue, the meaning of a social network. One could define this as any site that has a standard set of pages like a profile page, a friend list, a newsfeed, a wall, and all the other mechanics. Another definition might be to do it more narrowly, like a set of mechanics and also the primary use case of communication. Yet another would be to define it as a site supportin the OpenSocial API.

It's obvious, but the more narrowly you define the term, the harder it will be for a specific site to replicate its success. If you completely cloned Facebook today and released it to the wild, it would have a vastly different outcome than doing it 5 years ago.

Similarly, the concept of "making it big" is nebulous as well. For many entrepreneurs, making a company that throws off $5 million a year that supports a great lifestyle is an incredible outcome. Many indie Facebook developers and associated "lifestyle entrepreneurs" are primarily driven by that. For other entrepreneurs, they aspire for a billion dollar outcome.

My take on credible social network businesses
With all that said, I do think there are many opportunities for people to build sites with social networking backbones, and attract 10s of millions of users.

The reason is that there are simply too many people in the world interested in mega-niche topics, like:

  • Fashion
  • Knitting
  • Board games
  • NASCAR
  • Kittens
  • Photography
  • Comic books
  • Import cars
  • etc.

And the same way that there are specific ecosystems of clubs, stores, student organizations, magazines, etc. that specifically cater to these niches, there will be websites that cater to these and will find some way of reaching millions of users.

I think where you run into problems as a business is when you are focused on a site that:

  • Is contextless and primarily is used for communication
  • Is reflective of your actual friend group (not new people)
  • Is people-centric rather than centered on media, games, etc

Taking all of this out makes it so that your site not only supports the same use cases as Facebook and MySpace, but also has the same "feel."

There are many permutions of this that can work well as a social network - it's worth exploring more. 

February 21, 2008

Trying out a new widget called Askablogr

For people who have this on RSS, please click to see my blog...

I'm trying out a new widget called Askablogr, which appears on the left pane. If you click on it, you can ask me a question, which I'll then answer. (Maybe)

Try it out and let me know what you think!

February 17, 2008

I'm sick :( Also, going to Game Developers Conference for the week

Sorry for the slow blogging - I've been sick the last couple days.

This week, I'll be at the Game Developers Conference held here in San Francisco. Couple predictions:

  • The place will be SWARMING with VCs - there were only a few last year, but this year it'll be over the top due to funding in the last 9-12 months
  • Mobile games will continue to be dour, and the folks there will be jealous of all the new distribution opportunities afforded by Facebook/MySpace/etc.
  • Internet people - that is, folks with backgrounds in Rails/SEO/SEM/widgets/etc - will in also be invading. These guys have never really built deep games before, but they sense an opportunity to build some simple content and use some new fangled techniques to distribute them
  • "Club Penguin for X" has replaced "YouTube for X" as the new hotness

Also, here are a couple bloggers who write about games that you should read, if you're not:

I will be switching between the casual games summit and the worlds in motion summit in the first couple days, followed by attending the typical fanboy presentations on my favorite games. Should be fun!

February 11, 2008

From Seattle? Please introduce yourself...

I'm visiting Seattle later this month, week of Feb 25th
After almost a full year of not visiting the ol' hometown, I'm finally visiting the area to see family and friends.

If you're a reader of this blog, or if you have recommendations for folks I have to meet, please shoot me a note at voodoo[at]gmail, and include:

  • Couple sentences about yourself and your background
  • What are you working on?

I'm particularly interested in meeting entrepreneurial engineers who are building cool stuff.

Thanks!

February 10, 2008

Nasty ad on Facebook

A friend of mine sent this ad to me - on the top, you'll see an ad that says:

, You Have 2 New Unread Messages
One Of Your Friends Has A Secret Crush On You. Find Out Who!

Combine this with the "CONTINUE" button next to it which matches the Facebook interface, and you get something pretty nasty. I assume that in the case where the ad network passes in your first name, they are able to personalize this message.

As I've said in the past, ad people come up with some very creative stuff - I still consider the geo-targeted Adult Friend Finder ads to be some of the most technologically advanced stuff online right now.

Diminishing returns on social media virality?

Question for the audience:

Response rates are falling on notifications, newsfeed items, etc. There's a point at which it comes very very hard to be viral on top of Facebook anymore - this is starting to be true with e-mail virality, for example.

This roadblock will happen one day, but how long before we hit it? Months? One year? Years?

Folks with better visibility into Facebook viral stats would know better than I do...

BTW, I think this is a great reason for very app developer to be looking at OpenSocial right now, because it's all green fields, and people who invest the time on things like language, cultural understanding, etc., will have a huge advantage in being able to generate the highest growth apps.

What's happening with the top Facebook apps?

I collected the charts for the top Facebook apps and posted them below - overall, there seems to be a general decline. Note that this may NOT be a bad thing - perhaps developers are getting incented to create deeper and richer apps - more details below.

Anyway, looking at these charts: Why is this happening?

A couple thoughts:

  • More apps means more competition (even for the top apps), which creates fragmentation - it become harder to keep any good thing going
  • Changes to the Facebook viral channels are continually driving down the response rates, incenting developers to create stickier apps that can retain more active users
  • Continual use/abuse of the Facebook viral channels are making users cynical, driving down response rates
  • The top apps have hit the "carrying capacity" of the Facebook userbase, and have saturated the entire network - thus, the only option is for the usage to decay over time, since more viral growth isn't an option

There's probably multiple explanations here - note that for some of this, Facebook may be "guiding" the developers to create more meaningful applications via this "active users" metric, so even if the top apps are losing users, that's OK.

ABOUT THIS BLOG

  • Futuristic Play

    My name is Andrew Chen and I'm an entrepreneur living in San Francisco, CA. This blog covers my thoughts on metrics, viral marketing, user experience, game design, and online advertising.

    I don't write often, so sometimes the easiest thing to do is to subscribe to my blog (which you can do below).

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