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June 03, 2007

10 reasons why every Web 2.0 developer should attend the Virtual Goods Summit

Click to learn more about the Virtual Goods Summit 2007

See you at the Summit!
I've joined the Virtual Goods Summit as a Conference Advisor, but it doesn't mean much. Really, Charles Hudson is a total badass and he's doing an amazing job putting a great program together. The conference is sponsored by Mohr Davidow Ventures, the VC firm where I work.

Top 10
But let me make the argument of why every Web 2.0 designer should attend the Virtual Goods Summit:

  1. Virtual goods is growing to a multi-billion dollar market that you want to be part of
  2. Web 2.0 needs more ways to make money other than AdSense
  3. WTF? Is Second Life's $1.5MM in transactions in the last 24 hours for real??
  4. In-browser games communities and "fun" Web 2.0 properties are on a collision course
  5. Learn about a bunch of growing properties you may not have heard of before
  6. Duh: Pirates
  7. You could learn from the game design world to build more hilarious/engaging Web 2.0 sites
  8. Virtual goods is better than advertising for Web 2.0 social sites
  9. Give users choice: feature-by-feature, customization-by-customization, through virtual goods
  10. I'll be going :) E-mail me if you want to meet up before or afterwards

Here's the signup page

Interested in more?
Here are some previous articles I've written about the intersection of virtual goods, games, and Web 2.0:

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  • Futuristic Play

    My name is Andrew Chen and I'm an entrepreneur living in San Francisco, CA. This blog covers my thoughts on metrics, viral marketing, user experience, game design, and online advertising.

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